![]() In the left top of the beat designer you can see a number that says '16' click on that and change it to 64. You should see all the instrument panels and settings to the left now.Ĭlick on MIDI Inserts, click on one of the four channels. Press on the 'Groove agent ONE' track (mark it grey). You can see that it loops in the region you set the time lines. Also make sure the snap on/off button is set to on. ![]() It will be a blue line from 1 to 5 in the top of your working window. (music pool = CTRL + P)Īfter you have deleted the 'Audio 1' track you need to set the time lines from 1 to 5 bars. Your files will not be deleted they where added into the 'Music pool' when you added them into cubase in the beginning of the tutorial. Just simply press on the 'Audio 1' track and press ' Shift + Delete'. That's it for now, you can close drum agent one.īack to the audio track we added first in this tutorial. Start with inserting the kick down in the left corner, then the snare (to the right), then the clap, then the hi hat and then the cymbal (over the kick).Īlso make sure to click on the button that says 'V-MAX' wich means velocity max. Then you get a whole bunch of instruments and settings to the left.Ĭlick on 'Edit instrument'. When you are finished with inserting your drum sound to the audio track, right click the banner again and insert a 'Add Instrumental track'.Īfter inserting the instrumental track you need to click on the track to mark it grey. (In this tutorial we're using anno domini drum collection 1.) (count: 1 | configuration: Stereo | Speakers: L R)Ĭhoose your drums (kick, snare, open hat, hi hat, clap). Right click the section under the |M| |S| - |R| |W|. ![]() We want to add an audio track, that we can insert the drum sounds to. The team is going to show you a step-by-step tutorial on how to do it yourself. Creating a professional drum pattern is a common technique for music producers.
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